Teen Patti – the casino card game, comes in multiple variants. Although they are not common in the online versions, traditional players would know they come in abundance. This article discussed the best-known real money Teen Patti variations every player needs to know. Let’s get started.
The dealer deals 4 cards out of which the best 3 cards need to be chosen by the player.
This one is similar to lowball in Poker. Here, the ranking of cards is reversed in a way that the lowest ranking combination now has the highest rank and vice versa.
3. Wild Draw
The dealer draws a random card after dealing. This card is then used to nominate all other cards of the same rank as wild.
4. Low Wild
The lowest ranking card of every player is considered as wild for that hand. This is then used to nominate all other cards of the same rank as wild in the same hand. If there is a pair of lowest cards, the player gets two wild cards.
5. High Wild
This is the opposite of Low Wild where the player’s highest ranking card is considered wild. It is then used to nominate all other cards of the same rank as wild in the same hand. If there is a pair of highest cards, the player gets two wild cards.
6. Two Lowest Wild
The dealer deals 4 cards for each player where the lowest two cards become virtual wilds in the respective hands. If the two cards are a pair, they’d be considered as one wild. Also, if the middle rank cards are a pair, wild cards are dismissed.
7. Bust Card Draw
One card is drawn at random post dealing. This card is then used to nominate all other cards with the same rank as bust cards. Players holding a bust card are obliged to fold.
This one resembles Stud Poker, and hence the name. Players receive a combination of face-up (street) and face-down (hole) cards.
Players receive an incomplete hand of face-down cards. Face-up community cards are then dealt at the center of the Teen Patti table. Each of these cards is used by one or more players to complete their three card hands. This one is an inspiration of Texas Hold’em Poker.
Players receive a complete hand either before or after betting. They can then discard unwanted cards and restructure their hand by asking the dealer to deal new cards. This is done by ‘purchasing’ the new cards and placing the amount into the pot.
The dealer deals a single card for each player. A prefixed amount is put into the pot. All players pick their card without seeing it and place it on their forehand. Therefore, every player can see everyone else’s cards, but his own. Cobra is usually played as the last hand in a game of Teen Patti.
12. Kaana | King | Blind | Jack
The dealer deals 3 or 4 cards for each player. Any K or J with only a side profile and an eye visible is a wild here (example – king of diamonds and jack of spades). Kaana is played when a player receives a trio and continues up until someone asks for a show to the one holding the K or J.
13. High Low Split
We’ve discussed this earlier. Sometimes the Teen Patti pot is divided between the player with the best high hand and the player with the lowest hand. This is known as High Low Split. It is usually played in two forms – ‘declaration’ and ‘cards speak.’ In declaration, players verbally declare if they wish to go for the high hand or low hand. The highest and the lowest ranking hands among them win 50% of the pot each. On the other hand, in cards speak, all the players show their cards and the hands are analyzed by everyone. As the rule goes, the highest and the lowest ranking hands win 50% of the pot each. In case there’s a tie for the high or low, the pot can further be split. For instance, if a player has the highest win but the lowest is a tie between two players, the pot is split as follows: 50% for the highest hand, 25% for the first lowest hand, and 25% for the second lowest hand.
14. Revolving Joker
In this Teen Patti variation, the dealer distributes 3 cards to each player and collects the boot value. He then places 3 Joker cards on the table. Every time a player folds, the dealer changes the Joker cards with 3 new Joker cards. This is continued until there are two players left or max pot value is reached. Other rules are similar to regular Teen Patti.
15. Kiss, Miss, and Bliss
Five cards are dealt for each player where three virtual wild cards are possible:
- Kiss: A numerically sequenced pair of cards – A, 2 | J, Q | 8, 9 etc. K, A isn’t a wild.
- Miss: A pair of cards with a missing sequence in between – A, 3 | J, K | 8, 10 etc. K, 2 isn’t a wild.
- Bliss: A pair of cards with the same numbers irrespective of color or suit – A of hearts, A of hearts | A of spade, A of diamonds etc.
The virtual wild cards can be used only once in each hand.
Here, A, K, 4 and 7of all suits and colors are considered wild. The player with the strongest hand wins.
17. 4x Boot
The starting boot here is 4x the normal boot. All other rules are same.
In this variation of Teen Patti, the hand closest to 9-9-9 of any suit wins.
A, K, Q, J and 10 are considered faceoff cards. Players with the best 3 faceoff cards hand is the winner.
This version is played with a 20-cards deck containing A-K-Q-J-T. It can have max 6 players.
This is only a small list we’ve presented. The variations are endless and you really have to be a pro-Teen Patti player to be brave enough and try them all. For starters willing to learn more about the variations, we have talked about each variation in detail on this page. Also, don’t forget to check out our guide to playing online Teen Patti where we have discussed the basic rules. If you are looking for Teen Patti casinos, below is a list of the best sites.